AI Insights · Timothy · October 2025
Top 5 Slime Games Performance in Chile, Q3 2025
Explore the performance trends of the top 5 slime games in Chile during Q3 2025, showcasing downloads, revenue, and active users.
In the third quarter of 2025, slime games continued to captivate users in Chile. According to data from Sensor Tower, these apps demonstrated notable trends in downloads, revenue, and active users.
Bruno – My Talking Slime Pet from Dramaton showed a varied performance. Weekly revenue fluctuated, peaking at approximately $75 in late July. Downloads reached 5.7K in early July, while active users maintained a strong presence, with numbers around 97K at the beginning of the quarter, slightly decreasing by the end.
Super Slime Simulator: DIY Art, also by Dramaton, had a gradual increase in revenue, culminating at about $52 in the final week of September. Downloads showed a peak of 3.9K in early August, and active users fluctuated, reaching a high of 9.5K in late August.
My Talking Slimy - Slime Buddy from Pixeland OU experienced a steady revenue stream, with weekly figures around $1K, peaking at $1.03K mid-September. Downloads varied, hitting a high of 2.4K in early July, while active users remained consistently above 12K.
Slime Simulator Time: 3D ASMR by Questzy saw no revenue but witnessed a notable increase in downloads, peaking at 3.6K in early August. Active users also rose significantly, reaching over 5.6K in the same period.
Super Big Slime: Black Hole 3D from Supercent, Inc. displayed a slight recovery in revenue at the end of the quarter, hitting $27. Downloads peaked at 1.7K in early July, while active users remained stable, with a high of 60.4K in late July.
For more insights and detailed data, visit Sensor Tower's platform.